A Planet Without Square-Enix
Speaking of nerd stuff, the divisive Tim Rogers has a lengthy piece on why Square-Enix sucks. It speaks to me, since sucking isn’t the sole provenance of the video game industry, and, in fact, lots of popular things suck…
Says Rogers,
Here’s what I know for sure about Square-Enix. I know that I loved the Final Fantasy games, as a child. Final Fantasy I, IV, VI, VII, and VIII were integral elements of the experience of my growing up and realizing that mainstream entertainment was the gnarled plaything of rubes. Okay—enough snippiness. Here’s what I know about Square-Enix: I know that, by 1986, the company then known as Squaresoft had tried and failed many times to make a game that was as profitable as gasoline or air-conditioning; their investors’ faces had transformed into psychedelic angry clown masks. Feeling heat and pressure (also symptoms of a heart attack), Hironobu Sakaguchi fired his soul into the hole of a top-of-the-line, state-of-the-art computer. The game was nicknamed “Final Fantasy”, because it was fantastic in theme and would likely be the last thing he ever made, if it didn’t succeed.